Thursday, April 17, 2008

Testing and Evaluation Strategies

Basic Premise:

"The most successful design of effective eLearning emulates the presence of a Master Instructor in a classroom."

Effective eLearning is accomplished by:
  1. Presenting content at a level appropriate to the learner
  2. Engaging the learner to become a participant in the learning process
  3. Evaluating the level of learner comprehension
  4. Providing additional instruction, as necessary, to increase understanding
When building an eLearning application with embedded assessment, don't direct the learner to the instructions again once they make a mistake, it is better to direct them to additional and different instructions.

General Design Strategies

The primary tool of the evaluation process is a question:
Multiple Choice
Text Entry
Matching/Rank Order
Simulations
Games

What is the difference between an exercise and a test?
The learner must know which one is measuring their abilities. When testing, many times the learner will assume that they are not going to do well. When taking an exercise, they do not think about the matter of "right or wrong."

This session is full of information, however it is not all useful for me as I do not do the types of testing that is presented.

This is the last session of the eLearning Guild 2008, so I am going to close at this point and begin to pack up for leaving town.